Who am I?
Michele Boldoni, Character Rigger
I was born in 1982. I live in Rome, now.
I have been through several jobs, and experiences, that have led me to find a job that has become my biggest passion.
I make 3D Animation Movies.
Even though I've always wanted to be a basketball champion.
- Rigging Supervisor at RAINBOW CGI
- Mocap Technician at RAINBOW CGI
- Rigging Teacher at RAINBOW ACADEMY
What's my Job?
I am a Rigger. I create the body structures that allow Animators to bring characters to life.
I use deformers to create real-life deformations of the skin, hairs, cloths, as well as facial exspressions of the puppets.
I studied crowd system and I work with MEL/Python language to develope useful animation and rigging scripts.
I had experience as a Lighter, Visual Effects artist, Mocap Developer and Technician and Finishing artist on different productions.
I'm also familiar with Motion Graphic. I have my way with Modeling, Animation, Rendering, VFX and Compositing. But first of all, above all, I'm a Rigger. And there is nothing I like to do better.
What did I do?
- 2015: Motion Capture Showreel
- 2015: Hi-Zev
- 2015: Winx Club Ricette a Colori
- 2015: Mia and Me 2
- 2014: Winx Club: Il Mistero degli Abissi
- 2014: Winx Club Tv6
- 2013: Winx Club Tv5
- 2012: Gladiatori di Roma
- 2012: Com'e' Bello Far l'Amore
- 2012: Huntik Dark Ride 5D
- 2011: Gazzatoons
- 2011: Defective BigBot
- 2010: Paper Plane
- 2009: Pet Pals